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The mighty Laser Harp sound - made in Reason


Post Posted Wed Dec 08, 2010 7:57 pm
thhedk


Posts: 162

Not perfect, but it is close. :peacemaan:

Third Rendez-Vous

Crazy that a 300 Euro software, can produce such a sound.....
Post Posted Thu Dec 09, 2010 7:49 pm
shadow


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thhedk wrote:Not perfect, but it is close. :peacemaan:

Third Rendez-Vous

Crazy that a 300 Euro software, can produce such a sound.....
Crazy that I can get it legally for free :pwned:

But nice sound indeed :)
27-11-10: Ahoy Rotterdam
22-11-16: Heineken Music Hall Amsterdam
01-07-25: Palais royal de Bruxelles/Paleizen Plein Brussel
Post Posted Fri Dec 10, 2010 7:33 am
thhedk


Posts: 162

shadow wrote:
Crazy that a 300 Euro software, can produce such a sound.....
Crazy that I can get it legally for free :pwned:

[/quote]

Legally and free are not two words you often see together! :)
Post Posted Sun Dec 12, 2010 10:55 pm
Beelooo


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Posts: 225
Location: France
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thhedk wrote:Not perfect, but it is close. :peacemaan:

Third Rendez-Vous

Crazy that a 300 Euro software, can produce such a sound.....
You've done the laser hapr sound with the Thor ? Well, what a very goog job my friend !

Really like to see how you've done it.

I actually use the combinator sample based patch... :punch:

Very well done !
Post Posted Mon Dec 13, 2010 11:04 pm
Andy Ford


Posts: 7
Location: York,

Nice job Thomas, I thought that was a really good, well played piece :D
Kind Regards

-Fordy

Gear: Nord Wave, Access Virus TI 2 Keyboard, Moog Voyager Select, Korg Radias, Novation Supernova II, Quasimidi Polymorph, Korg Electribe SX, Eminent 310U

FX: EH Stereo Small Stone Phaser, EH Stereo Electric Mistress, Lexicon MX400.
Post Posted Tue Dec 14, 2010 8:58 pm
Pete


User avatar
Posts: 92

Great Job, especially since you programmed the Synthex sound within the virtual synth Thor!
Curiosly the Elka Synthex is not velocity sensitive, neither from its keyboard nor via MIDI, so the harder attack some repeated notes have in the tune is not due to stronger velocities but it's a side effect of a duoble trigger.
Post Posted Thu Dec 16, 2010 8:07 pm
thhedk


Posts: 162

Pete wrote:Great Job, especially since you programmed the Synthex sound within the virtual synth Thor!
Curiosly the Elka Synthex is not velocity sensitive, neither from its keyboard nor via MIDI, so the harder attack some repeated notes have in the tune is not due to stronger velocities but it's a side effect of a duoble trigger.
Thanks.

What, are you sure??
There are for sure much difference in the attack, when it goes in C# there are no hard attack at all, and before there are some very hard attacks.
I was sure this was velocity dependent in the Synthex preset!
Maybe he has simply turned the attack knop when playing?
Post Posted Fri Dec 17, 2010 8:41 am
Beelooo


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Location: France
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thhedk wrote: Maybe he has simply turned the attack knop when playing?
I don't think so.

i read somewhere the particularity of the "2nd note trigger" feels.

I don't really remember if it talks about Envelop "bug" or chorus "bug". But it says that it's due to the time between the 2 notes are played (eg double C# in RDV 3).

But there is no particular action from the player.

Maybe a Synthex specialist will come to light us :robertdugenou:
Post Posted Fri Dec 17, 2010 12:09 pm
thhedk


Posts: 162

Beelooo wrote:
thhedk wrote: Maybe he has simply turned the attack knop when playing?
I don't think so.

i read somewhere the particularity of the "2nd note trigger" feels.

I don't really remember if it talks about Envelop "bug" or chorus "bug". But it says that it's due to the time between the 2 notes are played (eg double C# in RDV 3).

But there is no particular action from the player.

Maybe a Synthex specialist will come to light us :robertdugenou:
Actually when I did Rendez-Vous 4, I head the brass sound had the same "problem", so it could be when note 2 is played without the first note is released this happends.
Reason 4 have the same problem, when applying attack action on Filter 3
Post Posted Fri Dec 17, 2010 3:04 pm
GeeJee
The GUV'NOR

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Location: Zwolle, The Netherlands
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Sounds like an envelope trigger artifact typical for the Synthex.
:mrgreen:







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