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The mighty Laser Harp sound - made in Reason

Posted: Wed Dec 08, 2010 7:57 pm
by thhedk
Not perfect, but it is close. :peacemaan:

Third Rendez-Vous

Crazy that a 300 Euro software, can produce such a sound.....

Re: The mighty Laser Harp sound - made in Reason

Posted: Thu Dec 09, 2010 7:49 pm
by shadow
thhedk wrote:Not perfect, but it is close. :peacemaan:

Third Rendez-Vous

Crazy that a 300 Euro software, can produce such a sound.....
Crazy that I can get it legally for free :pwned:

But nice sound indeed :)

Re: The mighty Laser Harp sound - made in Reason

Posted: Fri Dec 10, 2010 7:33 am
by thhedk
shadow wrote:
Crazy that a 300 Euro software, can produce such a sound.....
Crazy that I can get it legally for free :pwned:

[/quote]

Legally and free are not two words you often see together! :)

Re: The mighty Laser Harp sound - made in Reason

Posted: Sun Dec 12, 2010 10:55 pm
by Beelooo
thhedk wrote:Not perfect, but it is close. :peacemaan:

Third Rendez-Vous

Crazy that a 300 Euro software, can produce such a sound.....
You've done the laser hapr sound with the Thor ? Well, what a very goog job my friend !

Really like to see how you've done it.

I actually use the combinator sample based patch... :punch:

Very well done !

Posted: Mon Dec 13, 2010 11:04 pm
by Andy Ford
Nice job Thomas, I thought that was a really good, well played piece :D

Posted: Tue Dec 14, 2010 8:58 pm
by Pete
Great Job, especially since you programmed the Synthex sound within the virtual synth Thor!
Curiosly the Elka Synthex is not velocity sensitive, neither from its keyboard nor via MIDI, so the harder attack some repeated notes have in the tune is not due to stronger velocities but it's a side effect of a duoble trigger.

Posted: Thu Dec 16, 2010 8:07 pm
by thhedk
Pete wrote:Great Job, especially since you programmed the Synthex sound within the virtual synth Thor!
Curiosly the Elka Synthex is not velocity sensitive, neither from its keyboard nor via MIDI, so the harder attack some repeated notes have in the tune is not due to stronger velocities but it's a side effect of a duoble trigger.
Thanks.

What, are you sure??
There are for sure much difference in the attack, when it goes in C# there are no hard attack at all, and before there are some very hard attacks.
I was sure this was velocity dependent in the Synthex preset!
Maybe he has simply turned the attack knop when playing?

Posted: Fri Dec 17, 2010 8:41 am
by Beelooo
thhedk wrote: Maybe he has simply turned the attack knop when playing?
I don't think so.

i read somewhere the particularity of the "2nd note trigger" feels.

I don't really remember if it talks about Envelop "bug" or chorus "bug". But it says that it's due to the time between the 2 notes are played (eg double C# in RDV 3).

But there is no particular action from the player.

Maybe a Synthex specialist will come to light us :robertdugenou:

Posted: Fri Dec 17, 2010 12:09 pm
by thhedk
Beelooo wrote:
thhedk wrote: Maybe he has simply turned the attack knop when playing?
I don't think so.

i read somewhere the particularity of the "2nd note trigger" feels.

I don't really remember if it talks about Envelop "bug" or chorus "bug". But it says that it's due to the time between the 2 notes are played (eg double C# in RDV 3).

But there is no particular action from the player.

Maybe a Synthex specialist will come to light us :robertdugenou:
Actually when I did Rendez-Vous 4, I head the brass sound had the same "problem", so it could be when note 2 is played without the first note is released this happends.
Reason 4 have the same problem, when applying attack action on Filter 3

Posted: Fri Dec 17, 2010 3:04 pm
by GeeJee
Sounds like an envelope trigger artifact typical for the Synthex.